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181. Mobile Warp Disruptors deployment - in Science and Industry [original thread]
POS Gunnery takes Anchoring 5. Skilling a little more for the bubbles shouldn't be too hard. (Besides, one never knows where they'll come in handy ) _______________________________ Mine da rocks, make more ships. Pop da rats, make more rigs. Se...
- by Helen Hunts - at 2010.09.02 15:49:00
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182. Newbie unpleasant situation - claiming land in High Security - Elonaya - in EVE New Citizens Q&A [original thread]
Estel's option 1 is a pretty good idea. The attacking corp's name is kind of a hint as to what you're dealing with. Now if you want to screw with them some, it is possible to put some extra buffer on that barge. If you manage to keep just a singl...
- by Helen Hunts - at 2010.09.01 22:34:00
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183. Gate Camp macroing - in EVE General Discussion [original thread]
Gate camping is a social exercise as well as destructive. Yes, they're sitting there jabbering away about crap when "GATE ACTIVATION, SHOOT!" The campers usually have highly specialized overview settings just for sitting on the gate. Anything tha...
- by Helen Hunts - at 2010.08.31 21:51:00
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184. Skills affecting Defender missiles - in EVE New Citizens Q&A [original thread]
Originally by: Boulderdash I would like to hear someone competent though. Oh, so sorry. I'm only a missile specialist, so I don't know jack about missiles and defenders. [/sarcasm] Seriously, at best you'll get defenders that travel fu...
- by Helen Hunts - at 2010.08.31 21:02:00
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185. Total number of Stragetic Cruiser configurations - in Ships and Modules [original thread]
Originally by: Thorian Baalnorn heres a bonus question... the ship models change depending on fitted subs. So is their 1024 different ship models for each T3 Ship? Or did they cheat and make a few combos the same thinking no one will ever...
- by Helen Hunts - at 2010.08.27 20:12:00
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186. Character's name change after transfer - in EVE New Citizens Q&A [original thread]
For anything other than a change in capitalization, name changes don't happen outside of offensive names. Period. Good luck convincing the GM that your new char's name is horribly offensive in your specific dialect/religion/cult. ________________...
- by Helen Hunts - at 2010.08.27 16:50:00
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187. Q about booster transport - in Market Discussions [original thread]
Originally by: Parouzza Originally by: Kithran Put them in the corporate hanger of an orca. Kithran Don't do this, it's considered an exploit Gee, and after all this time, CCP hasn't done anything to fix it, or make a big a...
- by Helen Hunts - at 2010.08.27 15:24:00
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188. Cyno Jammer - in Player Features and Ideas Discussion [original thread]
I can't really see the reasoning here. The Cyno Jammer prevents the formation of Cyno Fields. The Cyno Field is a big energy-based beacon for a jump-drive to lock on to for a jump. The Cyno is either up or not. If, for some reason, a lesser fiel...
- by Helen Hunts - at 2010.08.26 17:43:00
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189. Upgrading from a Covetor to Mackinaw - in Ships and Modules [original thread]
For Mercoxit, get the Skiff. For Ice, get the Mackinaw. For everything else, Hulk it. _______________________________ Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money. Any Questions?
- by Helen Hunts - at 2010.08.26 16:25:00
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190. Stuck inside a Wormhole System - in EVE New Citizens Q&A [original thread]
You guys are kinda screwed. In future, the probe guy is first in, and LAST out. Let him be the salvager or something. Take more than 1 probe launcher-equipped ship. Probe guys leave the WH last. Options available: Wait it out and cry for passer...
- by Helen Hunts - at 2010.08.25 22:37:00
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191. FOR THE LOVE of SATAN ... Make PI UI NON TRANSPARENT - in Player Features and Ideas Discussion [original thread]
There's also the little bit about the PI windows will NOT, under any circumstance, come out from under any other windows. Assets, inventory, chat, you name it, it's got to be closed/minimized to get to the planet windows. I do understand that com...
- by Helen Hunts - at 2010.08.25 21:45:00
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192. left with nothing - in EVE New Citizens Q&A [original thread]
Originally by: Intense Thinker There's a story here and I wanna hear it Agreed. Hey OP, let's hear it. Some of us might pay for a good laugh at your expense. _______________________________ Mine da rocks, make more ships. Pop da rat...
- by Helen Hunts - at 2010.08.25 21:27:00
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193. left with nothing - in EVE New Citizens Q&A [original thread]
Tutorial agents - There's a set of them in all the starter systems. Hit them up for a few missions and you'll get some decent gear to work with. Belt ratting - In highsec, the rats are pretty easy to kill with even civ guns in a noobship. Loot mo...
- by Helen Hunts - at 2010.08.25 21:08:00
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194. How to transfer a colony to my alt character - in EVE New Citizens Q&A [original thread]
Just have your alt start plopping down structures right on top of yours. Delete your own colony at your leisure. _______________________________ Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money. Any Ques...
- by Helen Hunts - at 2010.08.25 21:01:00
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195. who gets to fly titans - in EVE General Discussion [original thread]
To build a titan, the alliance has to hold Sov to anchor/use the Cap construction array. Into this array, they feed loads and loads of component parts worth quite a few billion ISK. The build process, not including the components, will take a few ...
- by Helen Hunts - at 2010.08.25 20:58:00
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196. Alone mothership safe at losec POS? - in Ships and Modules [original thread]
It would be a good idea to have someone (even an alt) in the ship at all times. When not using the ship, have someone logout with it. Ship vanishes without a trace. Logging out in a friendly POS eliminates the emergency warp-off. The ship just si...
- by Helen Hunts - at 2010.08.25 18:29:00
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197. constructing capital ship assemblys - in Science and Industry [original thread]
Originally by: Ekkatrina Originally by: Berikath "EVE can have perpetual motion devices" The Thermodynamics skill description kind of rules that out: "Also gives you the ability to frown in annoyance whenever you hear someone ...
- by Helen Hunts - at 2010.08.25 18:15:00
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198. Retreiver Fitting - in Ships and Modules [original thread]
For the midslot, some kind of shield booster. Even a Civ booster is better than nothing. That'll give you long enough to kill any pesky rats or run away. (You ARE packing 5 light drones, right?) For rigs, some seem to prefer Cargohold Optimizatio...
- by Helen Hunts - at 2010.08.25 15:25:00
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199. *Under Construction* - in Sell Orders [original thread]
ISKies sent. I sent myself, although that might not do much for the extra ticket deal... Ah well. _______________________________ Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money. Any Questions?
- by Helen Hunts - at 2010.08.25 05:23:00
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200. [SOMER] Special Lottery! Amped Up - Win a T2 Shield Boost Amp BPO - in Sell Orders [original thread]
Oh, what the hell, sounds like fun. I'll take a few. _______________________________ Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money. Any Questions?
- by Helen Hunts - at 2010.08.25 05:04:00
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